Lance Clayden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears skinny pants and wears a grey and tan robe with the hood down. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Adventurer. Occupation: Jeweler
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 18 (+4) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp.
Manfred Barlow, Male Human [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. He keeps his white hair in a pixie cut. This hazel eyed northerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Merchant, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Attractive, Job. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Deep blue spinel (900 gp). Eye agate (8 gp). Sard (60 gp).
Hugh Law, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a blue suit. His auburn hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Hugh and his spouse have recently divorced.
Motivation: Seeks redemption.
Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 7 (-2) | 15 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 25000 cp. 1 Masterwork manacles.
Bertram Tenley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by beers. His brown hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich southern family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: Retire the richest man in the south; and he has money and likes to spend it
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Moonstone (80 gp). Chrysoberyl (100 gp).
Hugh Melancon, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with top hat. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His chestnut hair is lengthy. His amber eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Terse, Fearful. Bonds: Rich, Mentor. Occupation: Adventurer
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!