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NPC Generator

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Advanced [show]


Lance York, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears light armors faded through time and improper care. His blonde hair is cut short with large spiked bangs in the front. He has hazel eyes and a black hat with a tan feather.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Bowyer, Lance learned a great deal about his mother's area of expertise. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: To share knowledge with the world; and regain custody of his son

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Lance York, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 36000 sp. Obsidian (12 gp). Pink pearl (90 gp). Golden pearl (90 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs


Aldous Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered nunchaku and tarnished club as well. His hair, while still mostly auburn, has prominent grey streaks. This blue eyed southerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Artistic. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Bradshaw, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. With bright black hair and a scraggly beard. This gray eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the south, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He became a Mason soon after.

Motivation: To be a Tailor again; and he is unsatisfied with his job

Flaws: Shy, Addict. Bonds: Poor, Immigrant, Job. Occupation: Mason

Voice: American accent

Attributes [hide]

Trym Staurheim, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gilbert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy blue suit. His hair is short and red. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: Human compassion; and he's repulsed by the pc

Flaws: Antagonistic, Shy, Racist. Bonds: Attractive, Rich, Military. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Gilbert Bradshaw, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)4 (-3) 13 (+1)16 (+3)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Adelard Morley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a yellow shirt with thin white vertical stripes and blue pants. His whole body is exceptionally muscular. His head has been shaved. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Adelard Morley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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