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Advanced [show]


Godfrey Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: Godfrey was born in the west. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Persistence. Flaws: Insane, Addict. Bonds: Immigrant. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Upton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Rose (60 gp). Jet (150 gp). Jet (150 gp). Rose (60 gp).


Social Check DCs


Trey Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He has a slight overbite and is overall scrawny. He wears his brown hair up. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Guard in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and he has passion for adventuring and risk

Flaws: Addict. Bonds: Job, Immigrant, Nature, Adventurer. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Trey Blakeley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 18 (+4)6 (-2)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6

Possessions: 300 gp.


Social Check DCs


Conrad Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey shirt with thin black vertical stripes and brown pants. His black hair has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Joker. Bonds: Adventurer, Poor, Nature, Criminal record. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Conrad Hadlee, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Crowbar.


Social Check DCs


Cory Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. He has styled his white hair well, parting it to the left. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He believes the world needs to unite to get rid of illithids once and for all.

History: He got into the Spice Merchant business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants a kiss

Ideals: Fighting. Bonds: Job, Enemies, Rich, In love, Has a crush. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Cory Wallace, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Azurite (16 gp). Coral (60 gp).


Social Check DCs


Everard Law, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear, and he perpetually has his halberd ready. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are hazel and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.

Motivation: To unite with his brother; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Law, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs

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