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NPC Generator

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Advanced [show]


Balimaar Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear black tank tops with brown pants. His long red hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Map Maker.

Motivation: Further expansion of business.

Ideals: Gifted, Logical. Bonds: Attractive, Job, Rich. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Balimaar Radcliffe, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears his golden hair up. His fierce amber eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Camden, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)10 (+0) 12 (+1)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Manfred Tewksbury, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His chestnut hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Passionate, Artistic. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Manfred Tewksbury, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 14 (+2)7 (-2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Tatum, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is knotted and matted. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Guy was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and expand his business

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Family. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Guy Tatum, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Investigation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Hugh Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He wears his white hair up. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and money/treasure

Flaws: Selfish, Secretive. Bonds: Rich, Job. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Beckwith, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)8 (-1) 6 (-2)9 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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