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NPC Generator

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Advanced [show]


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear brown tank tops with green pants. His chestnut hair is matted, messy, and big. His violet eyes peer out from beneath his broad brown hat.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Stylist, who enjoyed hunting, Gomory was taken on many hunting expeditions. He was taken from his home at a very young age. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Nature, Slave. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Gomory Kitchur, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Eye agate (11 gp). Alexandrite (900 gp). 1 Half-Plate.


Social Check DCs


Justin Branson, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his tan robe and has his hand crossbow always slung over his shoulder. He has a penchant for wearing a ring with an oversized emerald on his right hand. His blonde hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Justin Branson, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hubert Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is cut short. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the north. A gifted student he started as a Brewer, but he got bored and became a Masseuse. He inherited the family business which he has now maintained for 6 years.

Motivation: To be a Brewer again.

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Job. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hubert Stansfield, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp.


Social Check DCs


Arnold Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He is physically well-built. His golden hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Passionate. Flaws: Shy, Ugly. Bonds: Criminal record, Enemies. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Arnold Coombs, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +0, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is cut short with large spiked bangs in the front. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his old friends; and doesn't want to be a roofer and was forced into it by his family

Ideals: Justice, Entrepeneur. Bonds: Poor, Adventurer, Family. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Randal Bentham, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)4 (-3) 14 (+2)16 (+3)
Skills History -1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30 pp.


Social Check DCs

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