Henry Barlow, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing the road beaten gear of a warrior. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: Money/treasure; and to be a guard again
Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Family, Job, Rich. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork manacles.
Dustin Marleigh, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a green armored body suit, with a simple blue line shooting up and back down. He sports a long brown beard, and similarly colored long hair. His eyes are gray and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born to a Layabout, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: He loathes his own lifestyle; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 500 sp.
Ernest Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin red vertical stripes and green pants. He is portly but not overly obese. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a forest tribe. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels threatened by others; and someone believes him a fraud
Flaws: Ugly, Fearful. Bonds: Enemies, Nature, Adventurer. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Jocelyn Appleton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a red handlebar mustache and slicked back red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Criminal record, Poor. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Nicholas Fulton, Male Human [Permalink]
Personal [hide]
Description: A 5'5" western man, he wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His black hair is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 3 years old his parents immigrated from the west. He has had some formal dancing training, and achieved minor success. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: He has comitted a past crime that haunts him to this day; and expand his business
Ideals: Artistic, Entrepeneur. Bonds: Immigrant, Job, Criminal record. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp.
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