Alexandre Blankley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Slave. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (600 gp).
Percival Weston, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Spy. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Artistic, Entrepeneur, Optimist. Bonds: Attractive, Enemies, Job. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 18000 cp.
Gilbert Hayes, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is silver, silky, and of moderate length. His eyes are likewise brown.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Armorer father left him crippled. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels kind of lost in life.
Flaws: Antagonistic, Secretive, Disease, Depressed. Bonds: Attractive. Occupation: Farmer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Nicholas Ainsley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is dressed in earthy colors with a white and yellow handkerchief worn on his left side. He keeps his long black hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, In love, Military. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp. Blue quartz (9 gp). Moonstone (20 gp). 1 Full Plate. 1 Masterwork studded leather.
Solomon Darby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears blue trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Butcher profession.
History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. He left for the east, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Flaws: Addict. Bonds: Job, Immigrant, Adventurer, Religious. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp.
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Their contribution stands as a beacon of hope for all adventurers!