Roger Cromwell, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His left leg appears badly burned and disfigured. He has a long black beard with little hanging trinkets. His eyes are green and catlike.
Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Extrovert, Fighting. Flaws: Fearful. Bonds: Nature. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Manfred Stanton, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey coat over a yellow low-cut shirt, and a Stetson hat upon his head. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears a colorful flower in his blonde hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Ernest Clifton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His blonde hair, when down, is lengthy. His eyes are likewise gray.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He has worked as a Healer like his mother before him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Flaws: Fearful. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Healer
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Malachite (14 gp). Chrysoprase (80 gp).
Thomas Bradly, Male Human [Permalink]
Personal [hide]
Description: He wears a violet tunic with blue highlights, and long white pants that bunch up around his shoes. He has moderate length chestnut hair. His eyes are gray and he is always smoking a pipe.
Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born into a rich family. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He now mingles about in high society.
Motivation: Revenge.
Flaws: Insane. Bonds: Enemies, Rich. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Aquan, Elven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Peter Charlton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He usually wears his violet robe and has his scimitar always slung over his shoulder. His hair is long and white with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His ears are large.
Personality: Calm and collected, he is a well trained Junk Dealer. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the south to a Junk Dealer, Peter learned a great deal about his father's area of expertise. In his 10th year, his parents were killed by a giants raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Junk Dealer.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Hedonist. Bonds: Job, Enemies. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 8000 cp.
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