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NPC Generator

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Advanced [show]


Anselm Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is matted, messy, and big. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful slaver made him what he is. A freak accident while working with his Farmer mother left him crippled. He was granted martial powers by his dying brother.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: Mentor, Enemies. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Stanton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp. 1 Alchemist’s fire.


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear violet tank tops with white pants. His skin is also unnaturally pale. He sports a long red beard, and similarly colored long hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and his religion dominates his actions

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Gerard Gentry, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ernest Stanton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has wavy silver hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: Ernest was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Locksmith.

Motivation: To be a Unemployed again.

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Ernest Stanton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Hematite (8 gp). Star ruby (1000 gp). Violet garnet (700 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Richard Ogden, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears baggy grey pantaloons and a green scarf. His skin is also unnaturally pale. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his hazel eyes.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is frequently practicing swordplay.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Religious, Mentor. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Richard Ogden, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Gerard Thackeray, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of longbows on his belt, each one with a ruby on the hilt. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Sensitive. Bonds: Nature. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Gerard Thackeray, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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