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NPC Generator

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Advanced [show]


Conrad Lester, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears green trousers with black and green striped suspenders. He wears various colorful collared shirts. His long chestnut hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Racist, Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Conrad Lester, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Hugh Coombs, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His chestnut hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: Hugh was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered music. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic, Persistence. Flaws: Disease, Antagonistic. Bonds: Slave. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Hugh Coombs, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Chatham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his greataxe. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane, Insomniac. Bonds: Rich. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Gilbert Chatham, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Randal Hayden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and dresses well, typically a more casual-formal manner. His blonde hair is still thick. His eyes are likewise blue. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Immigrant, Family. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Randal Hayden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He wears a colorful flower in his red hair. His gray eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Tim hails from a village terrorized by brigands. Cursed with a spirit at a very young age, Tim has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Tim Carlisle, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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