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Advanced [show]


Clerebold Huckabee, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He has a very tight haircut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: The child of northern immigrants he idolized his father. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: Revenge; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Huckabee, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 11 (+0)7 (-2)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Arnold Fulton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Athletic, Joker. Flaws: Disease, Impulsive, Insomniac. Bonds: Religious. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Fulton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 7 (-2)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Conrad Chester, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His hair, while still mostly chestnut, has prominent grey streaks. He has green eyes and a green hat with a brown feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and regain custody of his son

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Conrad Chester, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raymond Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown armored body suit, with a simple violet line shooting up and back down. He keeps his long silver hair kept up in a rat tail. His eyes are hazel and beady.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away; and revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Raymond Tinley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly white, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Guard, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: To end his boredom; and he is content

Flaws: Racist, Mundane. Bonds: Family, Mentor, Job. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Trym Myerscough, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)17 (+3) 17 (+3)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Giant, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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