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NPC Generator

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Advanced [show]


Jocelyn Copeland, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a desert tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Bonds: Immigrant, Rich, Nature, Family. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Jocelyn Copeland, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Peter Kelsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy. He has several tiny emerald earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Mundane, Antagonistic. Bonds: Rich. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Peter Kelsey, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Everard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a grey wide-brimmed hat and grey clothes. His auburn hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Masseuse, Everard learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Secretive. Bonds: Job, Rich, Family. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Everard Bradshaw, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Manfred Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. He has a very tight haircut. His green unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Manfred Cotton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is white and curly. His eyes are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Gunter studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Gunter Trowbridge, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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