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Advanced [show]


Adelard Badger, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has styled his white hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Secretive. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Badger, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)6 (-2) 16 (+3)3 (-4)
Skills Performance -2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Gilbert Barton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is auburn and curly. He has gleaming, smiling blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: Gilbert was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Adventurer, Attractive. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Gilbert Barton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Violet garnet (700 gp). Chrysoberyl (60 gp). Amethyst (60 gp).


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a yellow collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. He has a small bristly mustache and wavy brown hair. His eyes are likewise violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing music.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and to pay off his debts

Ideals: Artistic. Flaws: Ugly. Bonds: In love, Slave, Debt. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Enfield, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Drogo Marlowe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them and is in decent physical shape. His hair is red and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Gifted, Logical. Flaws: Mundane, Ugly. Bonds: Guardian. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Marlowe, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 5 (-3)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 7
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Roland Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down, and he perpetually has his pickaxe ready. His silver hair and beard is wavy and long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined, Justice. Bonds: Adventurer, Family. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roland Dayton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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