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Advanced [show]


Diggory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. He has gray eyes and a grey hat with a brown feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Fighting. Bonds: Job, Nature, Poor. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Diggory Kitchur, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 70 pp.


Social Check DCs


Heward Marleigh, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is always cut to a buzz. His eyes are brown.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and expand his business

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Criminal record, Job. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Heward Marleigh, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Dustin Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He's looking for his big break.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Harley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)18 (+4) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Terran, Elven, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. Silver chalice with lapis lazuli gems (160 gp). Old masterpiece painting (700 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Chad Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Chad's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Slave, Religious, Mentor. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Chad Shirley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)13 (+1) 17 (+3)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Azurite (5 gp). Rock crystal (70 gp). Obsidian (5 gp).


Social Check DCs


Drogo Shirley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a black handlebar mustache and slicked back black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He is a bit of a kleptomaniac; and further expansion of business

Flaws: Shy. Bonds: Has a crush, Adventurer, Job, Criminal record. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Drogo Shirley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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