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NPC Generator

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Advanced [show]


Alex Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. His blonde hair is lengthy and is close to two feet long. His hazel eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of western immigrants he idolized his mother. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Bonds: Nature, Job, Immigrant, Adventurer. Occupation: Stylist

Voice: German accent

Attributes [hide]

Alex Van Es, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has moderate length blonde hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to make almost anything out of random pieces of junk.

History: The child of western immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist, Gifted. Bonds: Adventurer, Immigrant, Religious. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Gerard Hamilton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Reynard Byron, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright green suits and hats. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. When Reynard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Reynard Byron, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Theobald Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light brown in addition to tight pants. His auburn hair, when down, is lengthy. His gray eyes peer out from beneath his top brown hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Bonds: Immigrant, Adventurer, Family, Criminal record. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Kirby, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Theodoric Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Hunter profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Job, Rich. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Theodoric Tewksbury, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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