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NPC Generator

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Advanced [show]


Diggory Windsor, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and dresses in collared shirts and wears a proper scarf over his head. His right hand appears badly burned and disfigured. His brown hair is lengthy. He is baby faced.

Personality: Eccentric and domineering, Diggory will drive conversation. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered poetry. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Extrovert, Artistic. Bonds: Family, Mentor. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Diggory Windsor, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Silk rope.


Social Check DCs


Bertram Tinley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports tan clothing, slightly heavier than average wear. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Flaws: Ugly. Bonds: Enemies, Adventurer, Poor, Job. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Bertram Tinley, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Dustin Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He wears a top hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He struck the Doctor job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the west

Ideals: Impeccable, Opinionated, Entrepeneur. Bonds: Immigrant, Job. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Dustin Cholmondeley, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 9000 sp. 1 Healer’s kit.


Social Check DCs


Hugh Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has a long golden beard with little hanging trinkets. His amber eyes peer out from beneath his deerstalker violet hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Hugh was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Engraver.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Antagonistic, Impulsive, Ugly. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Hugh Marlee, Male Human Fighter 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)14 (+2) 14 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Sapphire pendant on gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his brown hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Flattery will make him almost putty in your hands.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Justice. Flaws: Selfish. Bonds: Adventurer, Attractive, Poor. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Gunter Graham, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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