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NPC Generator

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Advanced [show]


Don Badger, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered sword and tarnished dagger as well. He sports a long brown beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. In his 11th year, his parents were killed by a drow raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To get a good night's sleep; and he is content

Ideals: Fighting. Flaws: Mundane, Insomniac. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Don Badger, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Alex Compton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. He wears his silver hair down. His fierce hazel eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. Alex was born on a far western mountains where he grew up under the tutelage of his father, an expert Mayor. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Religious, Poor. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Alex Compton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hubert Milton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear black clothing when he does not wear armor. His whole body is exceptionally muscular. His red hair is thinning but still full. His eyes are a pleasant green.

Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Spy profession.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has worked as a Crown-heir like his father before him.

Motivation: Sabotage a competitor; and he's in love

Ideals: Professionalism. Bonds: Immigrant, Job, Religious, Has a crush. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Hubert Milton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Tiger eye turquoise (6 gp). White opal (500 gp). Deep blue spinel (400 gp). White opal (500 gp).


Social Check DCs


Ralf Wade, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. His skin is also unnaturally pale. He wears his hair in dreadlocks. He has brown eyes and a violet hat with a white feather.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Mentor. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Ralf Wade, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)18 (+4) 10 (+0)12 (+1)
Skills Intimidation +3, Religion +6
Senses Passive Perception 10
Languages Common, Giant, Infernal, Druidic, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears white leather gloves, a white jacket, and tight pants. He is tall, broad shouldered and powerfully built. His hair is brown and curly. His eyes, though not visible through his cowl, are violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker. Flaws: Depressed, Antagonistic. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Balimaar Mitchell, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs

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