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Advanced [show]


Rolf Kendal, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Locksmith does. He has moderate length golden hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Stableman again.

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Kendal, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Perception +2, Performance +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Miles Staurheim, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. With bright white hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Artistic, Philantrophist. Bonds: Immigrant, Adventurer. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Staurheim, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Langdon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Balimaar was born with his mother's beautiful face. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Opinionated. Bonds: Rich, Attractive, Immigrant, Enemies. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Balimaar Langdon, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 9 (-1)8 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Peter Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a green scarf. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. He is bald on top and has large auburn tufts of hair around his ears. His gray unseeing eyes seem to look past you.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carter father left him crippled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Adventurer. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Kendall, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)5 (-3) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. 1 Masterwork Common Melee.


Social Check DCs


Percival Redfield, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears a brown vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his red hair well, parting it to the left. His face is scarred and worn.

Personality: Eccentric and domineering, Percival will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Percival Redfield, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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