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NPC Generator

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Advanced [show]


Shane Digby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He became a Spice Merchant soon after.

Motivation: Wants to open a new tavern; and to be a bounty hunter again

Ideals: Athletic, Joker. Bonds: Rich, Job, Mentor. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Digby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)18 (+4) 10 (+0)14 (+2)
Skills Intimidation +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anthony Berkeley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man is wearing a long, green, dusty cloak. His brown hair is thinning but still full. He has brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life

Ideals: Athletic. Flaws: Ugly, Insane, Depressed. Bonds: Religious, Immigrant. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Anthony Berkeley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Dean Garfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely white suit with tan socks and a vest with buckled shoes. His hair, while still mostly red, has prominent grey streaks. He has gray eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Logical. Flaws: Fearful, Ugly. Bonds: Enemies. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Dean Garfield, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)7 (-2) 14 (+2)12 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 600 gp.


Social Check DCs


Alex Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of the sun god on his torso, and he perpetually has his flail ready. He has silver hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Alex Van Es, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear grey pants and tee shirts. His hair is white and curly. His eyes are blue and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kyle hails from a village terrorized by brigands. Kyle was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kyle decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Enemies, Criminal record. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Hayhurst, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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