Kyle Darby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He has golden hair. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He never wears the same outfit twice, unless he absolutely has to.
History: Kyle was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.
Motivation: Wants to work out more often; and wants his loneliness to end
Ideals: Athletic, Artistic. Bonds: Attractive, Has a crush. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 19 (+4) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Halfling, Giant, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp.
Conrad Beitz, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Blacksmith uniform. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Sculptor again.
Ideals: Athletic, Gifted. Flaws: Insane, Fearful. Bonds: Job. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Amethyst (70 gp).
Theodoric Presley, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his blonde hair in a flapper bob. His eyes are violet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Bookbinder, who enjoyed hunting, Theodoric was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Debt. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Chain shirt. 1 Darkwood Buckler. 1 Chain shirt.
John Reed, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear grey tank tops with brown pants. His tied-back hair is chestnut. He has a dull look in his blue eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.
History: He is a Yochlol in disguise. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a ploughman and was forced into it by his family
Ideals: Professionalism. Bonds: Adventurer, Nature, Immigrant, Family. Occupation: Ploughman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.
Gunter Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair, while still mostly silver, has prominent grey streaks. His eyes are amber.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his old friends; and marry his brother to traveling adventurers
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Immigrant, Adventurer. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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