Randal Yorke, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His hair is black and very short. His gray eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.
History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Lazy. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 800 sp. Red-brown spinel (130 gp). Rose (20 gp). Freshwater pearl (6 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Chad Kitchur, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and wears tan painted combat armor at almost all times. His hair is always cut to a buzz. His eyes are green and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Optimist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Ploughman
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Roger Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin brown vertical stripes and blue pants. He is bristling with hidden weapons, mostly monstrous two handed axes and shortbows. With bright brown hair and a scraggly beard. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.
History: Roger was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Rich. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 15000 sp. Golden yellow topaz (300 gp). White opal (500 gp). Tiger eye turquoise (10 gp). Eye agate (10 gp). 8 Acid flasks. 1 Everburning torch. 2 Antitoxin. 3 Smokesticks.
Geoffrey Huckabee, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Geoffrey studied abroad. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Stylist
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Charles Royal, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a wide-brimmed hat to hide his balding. He has brown eyes and a brown hat with a green feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich eastern family. He helped his mother out around the business and became quite the natural. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern
Ideals: Persistence. Flaws: Secretive. Bonds: Rich, Job, Family. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Darkwood Buckler. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
