Hunter Perry, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green collared shirt and red pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His head has been shaved. His brown eyes peer out from beneath his broad green hat.
Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 13 (+1) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Clerebold Barton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Barkeep. His black hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Barkeep business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to open a new tavern; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Entrepeneur, Persistence. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gerard Kensley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he very much looks the part of a Performer. His silver hair is cut short. He has several tiny opal earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich western family. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Performer for hire.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp. Rhodochrosite (16 gp). Jasper (80 gp). Sardonyx (80 gp).
Rolf Chatham, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears light armors faded through time and improper care. His long blonde hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his writing dream.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Flaws: Addict. Bonds: Rich, Military. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Abyssal, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
Odo Soames, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and wears baggy violet pantaloons and a black scarf. His blonde hair is knotted and matted. His eyes, though not visible through his cowl, are brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Odo was raised in a hard working conservative environment. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better village for his children.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Military, Job, Adventurer. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Druidic, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 33000 sp.
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Their contribution stands as a beacon of hope for all adventurers!