Miles Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He is muscular with a powerful set of arms. He has styled his brown hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born several months after his father was called into army service. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Military. Occupation: Engraver
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3000 sp. Golden yellow topaz (900 gp). Pink pearl (140 gp). 1 Half-Plate. 1 Banded mail.
Alex Presley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He sports black clothing, slightly heavier than average wear. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.
Motivation: Expand his business; and to be a ruler again
Bonds: Has a crush, Immigrant, Mentor, Adventurer, Job. Occupation: Farmer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Thomas Clayton, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a fancy green suit. His red hair is smooth and relatively long. He has several tiny ruby earrings on each ear.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a desert tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Mentor, Nature. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Pink pearl (60 gp). Red-brown spinel (60 gp). Malachite (6 gp). 1 Masterwork Musical instrument. 1 Silk rope. 1 Masterwork manacles.
Gerard Barney, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. His black hair is drawn into a tight pony tail with a card scrunchie. His violet unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: Gerard was born in the south. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his writing dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Persistence, Artistic. Flaws: Disease. Bonds: Attractive, Debt. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. 1 Chain shirt.
John Skelton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light green in addition to tight pants. His hair is silver and curly. His eyes are likewise amber.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Athletic, Artistic, Optimist. Bonds: Attractive, Criminal record, Job. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 17000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (300 gp).
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