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Advanced [show]


Conrad Ashton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has worked as a Assassin like his mother before him.

Motivation: A deep hatred of giants; and he wants to meet his childhood hero

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Conrad Ashton, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Wymar Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long brown hair is drawn into a two foot long braid. His violet eyes peer out from beneath his deerstalker brown hat.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He plays an instrument quite well.

History: Born to a Blacksmith, his mother struggled to pay the bills. He has had some formal singing training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Blacksmith; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Bonds: Poor, Has a crush. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Wymar Hailey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Percival Harlow, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, yellow, dusty cloak. His hair, while still mostly chestnut, has prominent grey streaks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Percival hails from a village terrorized by orcs. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Seeks redemption.

Bonds: Attractive, Criminal record, Adventurer, Enemies, Job. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Percival Harlow, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 17 (+3)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Chalcedony (60 gp). Blue quartz (16 gp). Black pearl (300 gp).


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, and he perpetually has his dagger ready. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his brown eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Expand his business; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Godfrey Marston, Male Human Fighter 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)8 (-1) 9 (-1)15 (+2)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Hunter Graeme, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white hair in a flapper bob. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Bonds: Poor, Mentor, Criminal record. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Hunter Graeme, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 8 (-1)14 (+2) 10 (+0)7 (-2)
Skills Arcana +4, Stealth +0
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs

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