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NPC Generator

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Advanced [show]


John Nash, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is wearing a perfectly clean shirt and pair of pants. He sports a long silver beard, and similarly colored long hair. His eyes are likewise amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: An old rival family wants him found; and human compassion

Flaws: Racist, Selfish. Bonds: Attractive, Military, Criminal record, Family. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

John Nash, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Jocelyn Royston, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man is wearing a long, white, dusty cloak. He wears his auburn hair up. He has green eyes.

Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 4 years old his parents immigrated from the west. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Jocelyn Royston, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Black pearl (200 gp).


Social Check DCs


Charles Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple black robe with white stripes complete with hood. His auburn hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Charles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion.

Ideals: Athletic. Flaws: Ugly, Racist, Fearful, Disease. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Charles Wakefield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. A gifted student he started as a Scribe, but he got bored and became a Actor. He inherited the family business which he has now maintained for 15 years.

Motivation: To pay off his debts; and expand his business

Ideals: Fighting, Athletic, Justice. Bonds: Adventurer, Job, Debt. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Gilbert Pinkerton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is lengthy and is close to two feet long. His eyes are likewise blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: He was born at the edge of vast plains. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and he would like to get married and retire

Ideals: Pacifist. Flaws: Shy. Bonds: Nature, Criminal record, Has a crush. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Mori, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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