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Advanced [show]


Bertram Enfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He sports white clothing, slightly heavier than average wear, and his gloved hand is found clutching a sword. With bright golden hair and a scraggly beard. His fierce blue eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Navigator job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Joker. Flaws: Mundane, Fearful. Bonds: Job, Religious. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Bertram Enfield, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Rhodochrosite (7 gp).


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair has been sun bleached extensively. This gray eyed westerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Athletic, Philantrophist, Artistic. Bonds: Rich, Slave. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Brandon, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills Nature +5, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dean Langley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears dark leathers with embroidery. He has a hunchback. He keeps his red hair in a pixie cut. His eyes are likewise gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Dean Langley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Roger Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His brown eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Carter business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Roger Wellington, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 6 (-2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 500 sp.


Social Check DCs


John Enfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear green tank tops with brown pants. His tied-back hair is silver. He is baby faced.

Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, John studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A strong sense of loyalty to Human people; and he is a bit of a kleptomaniac

Ideals: Disciplined, Gifted. Flaws: Secretive, Racist. Bonds: Criminal record. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

John Enfield, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. 1 Disguise kit.


Social Check DCs

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