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NPC Generator

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Advanced [show]


Henry Paxton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His hair is cut close to his head. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a great chef.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His childhood dream was to be a Bricklayer, but he was a colossal failure. He struck the Painter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Poor, Attractive, Enemies, Adventurer, Job. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Henry Paxton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2400 sp.


Social Check DCs


Everard Norton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.

History: The child of western immigrants he idolized his mother. He has had some formal writing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted, Artistic. Bonds: Immigrant. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Norton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 6 (-2)10 (+0)
Skills Deception +2, Survival +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Chrysoprase (40 gp). Chalcedony (40 gp).


Social Check DCs


Frederick Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan cloak and cross-gartered yellow stockings. His auburn hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Born to a Crown-heir, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. He became a Dyer soon after.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Frederick Roscoe, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp. 1 Disguise kit. 1 Simple lock.


Social Check DCs


Hugh Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large white mantle and cape that has been intricately interwoven into his black robe. His red hair is thinning but still full. His eyes are gray and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with painting.

History: Sold as a small child to a slaver, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Stafford, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Odo Woods, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He is portly but not overly obese. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: Money/treasure; and he has a crush on the local bricklayer

Ideals: Justice. Flaws: Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Odo Woods, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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