Ralf Hayden, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He sports a long white beard, and similarly colored long hair. This brown eyed southerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up whip and armor he uses now. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He wants revenge against drow; and he'd like to take his coworkers down a peg
Bonds: Job, Has a crush, Mentor, Nature, Enemies. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10000 sp. A silver and pearl hairclip (10 gp). 1 Minor magic item.
Theobald Vance, Male Human [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His deerstalker hat is riddled with cuts and holes. He is baby faced.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Trym Clifton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a fancy grey suit, and his gloved hand is found clutching a longsword. He has a black handlebar mustache and slicked back black hair. His eyes are green.
Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the west, but his parents moved at a very young age to the south. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and he wants to get laid
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Immigrant, Adventurer. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 15000 sp. Chalcedony (20 gp). 1 Minor magic item.
Henry Merton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His chestnut hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Henry lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. He became a Barrister soon after.
Motivation: He feels kind of lost in life; and an old rival family wants him found
Flaws: Impulsive, Depressed. Bonds: Job, Family, Nature. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Gunter Clifford, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He inherited the family business which he has now maintained for 7 years.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Job. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Musical instrument.
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