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NPC Generator

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Advanced [show]


Tim Rutland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt. He keeps his long silver hair kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves painting and to teach people painting more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Tim's homeland. Tim decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Disease. Bonds: Immigrant. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Tim Rutland, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Shane Atherton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His silver hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Detective

Voice: Whispers

Attributes [hide]

Shane Atherton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Rutland, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. His silver hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his broad white hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Human compassion; and revenge

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Enemies. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Balimaar Rutland, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


John Beitz, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His chestnut hair is heavily combed to the right. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves music and to teach people music more than just about anything. He is a great chef.

History: John was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Further expansion of business; and balancing his hectic life and new server responsibilities is difficult

Ideals: Artistic, Gifted. Bonds: Job, In love. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

John Beitz, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Obsidian (5 gp). Freshwater pearl (5 gp).


Social Check DCs


Trym Brandon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy white beard and wild white hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Sellsword like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Trym Brandon, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 5 (-3)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 11000 cp.


Social Check DCs

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