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NPC Generator

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Advanced [show]


Robert Dryden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries nunchakus. His red hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: The child of a Detective, who enjoyed hunting, Robert was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Rich, Nature. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Robert Dryden, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 5 (-3)14 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 7
Languages Common, Ignan, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. This hazel eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Bather business at a young age. A gifted student he started as a Bricklayer, but he got bored and became a Bather. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Adventurer, Job. Occupation: Bather

Voice: American accent

Attributes [hide]

Guy Anderton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 14 (+2)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Jade (110 gp). Amber (110 gp). 1 Chain shirt.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Blacksmith. His chestnut hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Secretive, Antagonistic. Bonds: Attractive, Has a crush, Poor. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Tim Acton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Ralf Acton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man wears rags and sports a simple walking cane. He sports a flattop hair cut. His eyes are hazel and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a necromancer, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Ralf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Ralf Acton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 5 (-3)15 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Don Harrington, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a red poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His brown hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Spy, who enjoyed hunting, Don was taken on many hunting expeditions. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Ugly. Bonds: Military, Nature, Slave. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Don Harrington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)8 (-1) 10 (+0)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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