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NPC Generator

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Advanced [show]


Theobald Vance, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. He sports a long white beard, and similarly colored long hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur. Bonds: Attractive, Religious, Slave. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Theobald Vance, Male Human Fighter 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +2, History +5
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. He wears a broad hat to hide his balding. His fierce violet eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Miles Hayhurst, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)11 (+0) 16 (+3)13 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Masterwork Musical instrument. 1 Spyglass. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Adam Stanton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His hair is black and curly. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Adam studied abroad. He worked as a nervous Butcher and found it very stressful. He then took over the family business and is one of the better Butcher for hire.

Motivation: He feels threatened by others; and to find somewhere to settle down

Ideals: Gifted. Flaws: Shy, Fearful, Mundane. Bonds: Job. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Adam Stanton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30000 cp.


Social Check DCs


Alex Blakeley, Male Human [Permalink]

Personal [hide]

Description: This western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. He has moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom.

Flaws: Mundane. Bonds: Poor, Immigrant, In love, Mentor. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Alex Blakeley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)14 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2800 sp. 1 Masterwork Common Melee.


Social Check DCs


Lance Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mayor uniform. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he has comitted a past crime that haunts him to this day

Bonds: Job, Enemies, Criminal record, Adventurer, Religious. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Lance Eastoft, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)10 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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