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NPC Generator

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Advanced [show]


Trym Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a green shirt with thin white vertical stripes and green pants. His blonde hair is cut short with large spiked bangs in the front. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trym was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Assassin job and began his own company from there.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and someone believes him a fraud

Ideals: Extrovert. Flaws: Cynical. Bonds: Job, Enemies. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Sherwood, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. Brown-green garnet (70 gp). Banded agate (10 gp). Violet garnet (1000 gp). Freshwater pearl (10 gp).


Social Check DCs


Odo Burton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely white suit with green socks and a vest with buckled shoes. His tied-back hair is red. His eyes are violet and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Ideals: Philantrophist, Artistic. Bonds: Adventurer, Family, Military. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Odo Burton, Male Human Fighter 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Star rose quartz (70 gp).


Social Check DCs


Tim Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries warhammers. He keeps his blonde hair in a pixie cut. He has blue eyes and a tan hat with a violet feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Stylist in town.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Disciplined, Logical. Flaws: Insane. Bonds: Job. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Tim Compton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with blue stripes complete with hood. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. He wears a colorful flower in his chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the east. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Impeccable. Bonds: Attractive, Poor, Nature. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Tinley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 6 (-2)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


William Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy tan suit. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can't help but pocket interesting objects he comes across

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Bonds: Attractive, Criminal record, Rich, Family. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Eastoft, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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