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NPC Generator

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Advanced [show]


Gerald Perry, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of death around his neck, and a rapier on his belt. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Military, Nature. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Gerald Perry, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)9 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Diggory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his spear. His white hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the west. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Cynical. Bonds: Family, Poor, Job. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Diggory Birkenhead, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Black pearl (900 gp).


Social Check DCs


Adam Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is braided into rings. His green eyes are passionate and lively.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Adam hails from a village terrorized by dire rats. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Mortician for hire.

Motivation: Many dire rats want him driven away; and expand his business

Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Adam Addington, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common, Aquan, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 cp.


Social Check DCs


Adam Hale, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue shirt with thin brown vertical stripes and tan pants, and a wedding ring on his right hand. His silver hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a banker and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Family. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Adam Hale, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 sp. Deep green spinel (50 gp). Star ruby (400 gp).


Social Check DCs


Ralf Gracey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a fancy brown suit. He has a long brown beard with little hanging trinkets. His blue eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Attractive, Religious, Family, Rich, Immigrant. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Ralf Gracey, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 12 (+1)6 (-2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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