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NPC Generator

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Advanced [show]


Kyle Everly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Stableman does. He is an epitome of beauty. His chestnut hair is still thick. His blue eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Stableman like his mother before him.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Job, Attractive, Rich, Family. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Kyle Everly, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Richard Holton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports blue clothing, slightly heavier than average wear. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Insane, Forgetful. Bonds: Adventurer, Family. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Holton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 7 (-2)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 8
Languages Common, Celestial, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Roland Kirby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Joker, Artistic, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Roland Kirby, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 11 (+0)18 (+4)
Skills History +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Small steel mirror. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs


Clerebold Payton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Barkeep, Clerebold learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 9 years.

Motivation: He uses money and sex appeal to get what he needs; and balancing his hectic life and new barkeep responsibilities is difficult

Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Rich. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Clerebold Payton, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)5 (-3) 16 (+3)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Everard Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: Everard was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Everard Halsey, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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