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NPC Generator

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Advanced [show]


Don Kitchur, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. His hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. He worked as a nervous Detective and found it very stressful. He left for the south, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Bonds: Job, Rich, Nature, Immigrant, Debt. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Don Kitchur, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 14 (+2)18 (+4)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 37000 sp. Jasper (70 gp). 1 Spyglass.


Social Check DCs


Adam Gresham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear yellow pants and tee shirts. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Hedonist. Bonds: Slave, Has a crush, Enemies. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Adam Gresham, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Holton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy auburn hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Carpenter, but he got bored and became a Junk Dealer. He now owns his own business.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Geoffrey Holton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kody Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy auburn hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a mountains tribe. He struck it rich when he found rare goods in large quantities. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Rich, Attractive, Nature. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Kody Denholm, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 10 (+0)8 (-1)
Skills Arcana +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His auburn hair is cut jaggedly and amateurishly. His eyes are brown and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Rich, Mentor, Nature. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Tim Oakley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 6 (-2)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 40 pp.


Social Check DCs

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