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NPC Generator

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Advanced [show]


Randal Bradford, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He has white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Randal was born in the east. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Seamstress again.

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Job, Mentor. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Randal Bradford, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +0, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 sp.


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: This northern man tends to wear a black poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His brown hair is lengthy and is close to two feet long. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and expand his business

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Kody Mitchell, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills History +3, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Flaws: Insane, Forgetful. Bonds: Attractive, Rich, Adventurer. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

John Staurheim, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)5 (-3) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Gunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. He has styled his red hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and money/treasure

Ideals: Justice. Bonds: Military, Mentor, Rich. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Gunter Kinsley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)14 (+2) 14 (+2)6 (-2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He sports a flattop hair cut. He has gleaming, smiling gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: Trym was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Bather for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Bonds: Rich, Immigrant, Job. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Trym Deighton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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