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Advanced [show]


Jocelyn Addington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears many layers of old clothing at all times. His golden hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: Eccentric and domineering, Jocelyn will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Extrovert, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Jocelyn Addington, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Rhodochrosite (14 gp). Brown-green garnet (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Conway, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear red clothing when he does not wear armor. He wears his golden hair up in a very large beehive style do. He has gleaming, smiling hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His divine abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to be a navigator again

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Kyle Conway, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)7 (-2) 17 (+3)12 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Holy water. 7 Acid flasks. 1 Antitoxin.


Social Check DCs


Gerald Blakeley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely brown suit with black socks and a vest with buckled shoes. His silver hair is heavily combed to the right. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Blakeley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 30 pp.


Social Check DCs


Everard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His brown hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.

History: Everard was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Nature. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Everard Copeland, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 7 (-2)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnome, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 40000 sp. Citrine (40 gp). Banded agate (7 gp). Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Henry Kirby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a simple green robe with brown stripes complete with hood. His right hand appears badly burned and disfigured. His chestnut hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Merchant business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Emotional, Hedonist. Bonds: Job. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Henry Kirby, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. A small bag of saffron. (20 gp).


Social Check DCs

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