Solomon Cason, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man wears tan painted combat armor at almost all times. His hair is long and white with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Joker. Bonds: Rich, Slave. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp. Silver pearl (160 gp). Black pearl (900 gp). Bloodstone (60 gp).
Nicholas Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His red hair is matted, messy, and big. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born in the south his family was never financially stable. Nicholas was born on a far southern forest where he grew up under the tutelage of his mother, an expert Map Maker. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp. Black velvet mask with numerous citrines (60 gp). 2 Thunderstones.
John Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has dyed his greying golden hair a little too much giving a sharp golden color. This gray eyed southerner is not easily forgotten.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the south to a Bounty Hunter, John learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently the stress of being a Bounty Hunter has made it difficult for him to sleep.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Flaws: Insomniac. Bonds: Criminal record, Adventurer, Job, Family. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Kody Wentworth, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His brown hair is cut jaggedly and amateurishly. His eyes are likewise brown. His teeth are white and perfect.
Personality: A skeptical and narcissistic man, Kody's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Star ruby (800 gp). Azurite (7 gp).
Ernest Wellington, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His long auburn hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Ernest will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He struck the Slave Trader job and began his own company from there.
Motivation: To end his boredom; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Rich, Immigrant. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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