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Advanced [show]


Dean Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Regain custody of his daughter.

Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Attractive, Family. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Dean Spaulding, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He has shaved his head bald. He is baby faced.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 8 years old his parents immigrated from the north. His father was a mechanic, and taught him how to fix just about anything. He was granted martial powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Ideals: Persistence, Gifted. Flaws: Impulsive, Racist. Bonds: Rich, Immigrant. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Gunter Cholmondeley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Blankley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Mayor does. He has a long white beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up sai and armor he uses now. He has never given up on his poetry dream.

Motivation: Expand his business.

Ideals: Impeccable, Optimist, Artistic. Bonds: Job, Nature. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Blankley, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 8 (-1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears baggy grey pantaloons and a black scarf, marred by sweets. He wears his golden hair down. He has blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a very good compulsive liar and kleptomaniac.

History: Born in the west to a Architect, Balimaar learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. Some 2 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly. Bonds: Job, Criminal record, In love. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Balimaar Davenport, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. Amber (140 gp). 4 Thunderstones. 1 Antitoxin. 5 Acid flasks.


Social Check DCs


Raymond Graham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered quarterstaff and tarnished longbow as well. His red hair is kept up in a ponytail inside a top hat. This amber eyed westerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: Born in the west to a Scribe, Raymond learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Gifted. Flaws: Insane. Bonds: Job, Rich. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Raymond Graham, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Deception +4, Stealth +0
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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