Thomas Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries morningstars. His red hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Thomas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc
Ideals: Fighting, Gifted. Flaws: Shy, Hedonist. Bonds: Attractive. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Theodoric Bentham, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His hair is long and silver with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has gleaming, smiling gray eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Passionate. Flaws: Secretive. Bonds: Attractive, Immigrant, Family. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.
Nicholas Colton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his kukri. His golden hair is smooth and relatively long. His amber eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in the east his family was never financially stable. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: To share knowledge with the world; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Disciplined, Artistic. Bonds: Poor. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Moonstone (80 gp). 1 Minor magic item.
Bernard Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his chestnut hair in a pixie cut. His eyes, though not visible through his cowl, are gray.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Laborer.
Motivation: Seeks redemption; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Hedonist. Bonds: Enemies, Poor, Job, Criminal record. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2300 sp.
Robert Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A 6'4" southern man, he wears dark leathers with embroidery. His chestnut hair is singed and shortened. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.
History: Born to a Healer, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Shipwright job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. Moss agate (9 gp). Red-brown spinel (150 gp). Freshwater pearl (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!