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Advanced [show]


Dean Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He usually wears his green robe and has his halberd always slung over his shoulder. His white hair is kept up in a ponytail inside a small hat. He has gray eyes.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He wants to get laid; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Dean Heiser, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)14 (+2) 18 (+4)12 (+1)
Skills Deception +3, Medicine +6
Senses Passive Perception 14
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Hunter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He is physically well-built. He wears a wide-brimmed hat to hide his balding. His violet unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Masseuse profession.

History: Sold as a small child to a necromancer, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Hunter has worked very hard to control his curse. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: Seeks redemption; and he'd like to take his coworkers down a peg

Flaws: Disease, Antagonistic. Bonds: Job, Mentor, Criminal record. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Winterbourne, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Nature +3, Perception +0
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Odo Allerton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting tan shirt and pants. His hair is always cut to a buzz. His hazel unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Has a crush. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Allerton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Justin Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He has a small bristly mustache and wavy black hair. This green eyed westerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Justin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Justin. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist, Justice. Bonds: Criminal record, Immigrant. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Ridley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Chrysoprase (30 gp). Eye agate (10 gp). Violet garnet (200 gp).


Social Check DCs


Conrad Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He has a red handlebar mustache and slicked back red hair. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. Conrad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Conrad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Conrad Everly, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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