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NPC Generator

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Advanced [show]


Percival Langley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His brown hair is lengthy and is close to two feet long. His eyes are likewise gray.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away.

Flaws: Shy, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Percival Langley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp. Amethyst (130 gp). Tiger eye turquoise (7 gp). Red spinel (130 gp).


Social Check DCs


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He has brown hair. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Charles Everly, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Clerebold Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with yellow stripes complete with hood. He wears his blonde hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Clerebold was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Ideals: Philantrophist, Persistence. Bonds: Attractive, Religious, Adventurer. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Snape, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 17 (+3)16 (+3)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Bernard Spalding, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He wears his red hair up in a very large beehive style do. His eyes are likewise green. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: Bernard was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and money/treasure

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich, Job, Family. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Bernard Spalding, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Arnold Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy brown hair. His eyes are brown and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Arnold took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants a kiss; and he has a crush on the local roofer

Ideals: Philantrophist, Gifted. Bonds: Job, Religious, Has a crush. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Arnold Tinley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1 Thunderstones. 2 Holy water. 1 Everburning torch.


Social Check DCs

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