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Advanced [show]


Bernard Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a green and grey handkerchief worn on his right side. He has a long white beard with little hanging trinkets. His green eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Gifted from a young age, Bernard studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bernard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bernard. He left for the east, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Gifted. Bonds: Criminal record, Family, Immigrant, Adventurer. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Bernard Clifton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 7 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Willoughby, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: He was born at the edge of vast plains. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Nature, Military. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Willoughby, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. Amber (50 gp).


Social Check DCs


Bernard Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and carries whips. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and to find somewhere to settle down

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Royal, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 8 (-1)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 9
Languages Common, Celestial, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Carnelian (50 gp). Deep blue spinel (300 gp). Rhodochrosite (12 gp).


Social Check DCs


Rolf Remington, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he is wearing a long, tan, dusty cloak. His hair is long and silver with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the west. He married young, but lost his spouse to orcs. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and to unite with his brother

Flaws: Depressed. Bonds: Immigrant, Enemies, Family. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Rolf Remington, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp. Citrine (60 gp). Blue star sapphire (900 gp). Eye agate (10 gp).


Social Check DCs


Theobald Spaulding, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with small hat and is in decent physical shape. His hair is short and red. He has hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Theobald was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption; and to be a banker again

Ideals: Philantrophist, Joker. Flaws: Secretive. Bonds: Job, Criminal record. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Theobald Spaulding, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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