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NPC Generator

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Advanced [show]


Rolf Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Bellfounder, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: To be a Bellfounder again.

Flaws: Insane, Antagonistic. Bonds: Poor, Job. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Rolf Tewksbury, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)7 (-2) 11 (+0)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Godfrey Law, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. He wears his white hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Godfrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Godfrey. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Guardian, Criminal record, Adventurer. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Godfrey Law, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lewis Breeden, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man is generally shirtless and showing off his tattooed chest. His golden hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Lewis will drive conversation. He is a ruthless business man, a trait he acquired from his mother.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the south

Ideals: Athletic, Extrovert, Entrepeneur. Bonds: Mentor, Job, Debt. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Lewis Breeden, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Arnold Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He keeps his auburn hair in a flapper bob. He has gleaming, smiling brown eyes.

Personality: He has always had a great fascination with Human culture. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: To get a good night's sleep; and human compassion

Ideals: Gifted. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Arnold Cason, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Wymar Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy violet pantaloons and a brown scarf. He wears his red hair down. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Brewer business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Disciplined, Optimist. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Asheton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs

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