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NPC Generator

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Advanced [show]


Rolf Tyndall, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man wears a tan Stetson hat and tan clothes. His silver hair is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a plains tribe. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and to pay off his debts

Ideals: Athletic. Flaws: Addict, Disease, Shy. Bonds: Nature, Slave. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Rolf Tyndall, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Black pearl (200 gp). Deep green spinel (120 gp).


Social Check DCs


William Payton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a white poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His blonde hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of goblins; and to prove his worth to the world

Flaws: Addict, Shy, Impulsive. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

William Payton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Aldous Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with tan highlights, and long pastel pants that bunch up around his shoes. He carries a battered rapier and tarnished glaive as well. He keeps his long blonde hair kept up in a rat tail. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Rich, Immigrant, Family. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Aldous Copeland, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: Silver pearl (90 gp). Golden pearl (90 gp). Deep green spinel (90 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Justin Webley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. He is bald on top and has large black tufts of hair around his ears. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: He was born in the east, but his parents moved at a very young age to the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable. Flaws: Ugly, Addict, Impulsive. Bonds: Rich, Immigrant. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Justin Webley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Henry Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His golden hair and beard is wavy and long. His eyes are amber and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Dyer.

Motivation: He is greedy; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Logical. Flaws: Sensitive. Bonds: Nature, Job, Rich. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Henry Altham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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