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NPC Generator

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Advanced [show]


Drogo Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his long auburn hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Professionalism. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Drogo Garrick, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tim Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His hair is white and very short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and seeks redemption

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Slave, Poor. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Tim Yorke, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Reynard Garfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Layabout father left him crippled. He has worked as a Tanner like his father before him.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Joker. Flaws: Disease. Bonds: Rich, Job, Enemies. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Garfield, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 10 (+0)17 (+3)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Cory Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black, dusty cloak. He has silver hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 6 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Mortician for hire.

Motivation: Expand his business.

Flaws: Antagonistic, Shy. Bonds: Immigrant, Job. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Cory Anderton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 sp. Chrysoberyl (150 gp).


Social Check DCs


Trey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His white hair is cut short. He has a dull look in his hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Banker, Trey learned a great deal about his mother's area of expertise. Trey was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Banker. He has worked as a Banker like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Athletic, Philantrophist. Flaws: Forgetful. Bonds: Job, Immigrant. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Pinkerton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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