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NPC Generator

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Advanced [show]


Geoffrey Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair and beard is wavy and long. His thin eyebrows rest above his beady violet eyes.

Personality: He dislikes all the random violence that takes place in the west. He is a ruthless business man, a trait he acquired from his father.

History: Geoffrey was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Geoffrey Spalding, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Thunderstones. 1 Thunderstones. 4 Alchemist’s fire.


Social Check DCs


Dustin Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his lance ready. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise green. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich southern family. A gifted student he started as a Tanner, but he got bored and became a Layabout. He has worked as a Layabout like his father before him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting. Flaws: Emotional, Secretive. Bonds: Attractive, Rich, Job. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Dustin Wilberforce, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Kyle Fulton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 3 years old his parents immigrated from the north. Kyle was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Philantrophist. Bonds: Immigrant, Rich, Religious. Occupation: Merchant

Voice: German accent

Attributes [hide]

Kyle Fulton, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +2

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Chad Kitchur, Male Human [Permalink]

Personal [hide]

Description: This southern man wears professional attire. His clothes are grease stained in places. His white hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to raise his children well

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Poor, Immigrant. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Kitchur, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Roger Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a brown and red robe with the hood down. He wears a deerstalker hat to cover his moderate length golden hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small forest village. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Flaws: Antagonistic, Fearful. Bonds: Nature, Immigrant, Enemies. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Roger Melancon, Male Human Fighter 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 6 (-2)15 (+2)
Skills Investigation +5, Survival +1
Senses Passive Perception 8
Languages Common, Druidic, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Citrine (40 gp). Black pearl (1400 gp). Azurite (14 gp).


Social Check DCs

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