Trym Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered kukri and tarnished shield as well. He keeps his golden hair in a flapper bob. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Artistic. Flaws: Addict, Insane. Bonds: Attractive. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 15000 sp. Onyx (20 gp).
John Barney, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is singed and shortened. His violet unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Flaws: Ugly, Disease, Shy. Bonds: Adventurer. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Rhodochrosite (11 gp). Silver pearl (50 gp).
Geoffrey Thorpe, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He dresses like a well dressed Marshal does, and his gloved hand is found clutching a greatsword. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 3 years old his parents immigrated from the south. His druidic abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: To be a Brewer again.
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Job, Immigrant. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Silk rope.
Hubert Weld, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple green robe with black stripes complete with hood. He has a penchant for wearing a ring with an oversized amber on his right hand. He sports a long chestnut beard, and similarly colored long hair. He has hazel eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Hubert was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Artistic. Bonds: Rich, Attractive, Job. Occupation: Bricklayer
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Theobald Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Ignan, Elven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Amethyst (110 gp). Moss agate (6 gp). Pink pearl (110 gp).
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