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NPC Generator

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Advanced [show]


Heward Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with singing.

History: Born in the west to a Cartwright, Heward learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Artistic. Flaws: Insane. Bonds: Guardian, Job, Military. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Heward Westcott, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)17 (+3) 15 (+2)11 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Brandon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a violet costume with the symbols of strength on his torso, marred by beers. His black hair is long and unkept. This amber eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.

History: Gifted from a young age, Gerald studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Family. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Gerald Brandon, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Rhodochrosite (12 gp). Azurite (12 gp). Golden pearl (80 gp).


Social Check DCs


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Mason uniform. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. His druidic abilities were realized during a raid on his village. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Job, Military. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Roger Royal, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 18 (+4)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Conrad Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with broad hat. His hair is short and red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Conrad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a desert tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad Hadley, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 200 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Justin Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His auburn hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic, Logical. Bonds: Attractive, Criminal record, Nature. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Justin Enfield, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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