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Advanced [show]


Balimaar Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Balimaar has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Artistic, Fighting. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Balimaar Axton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alex Oakley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Rich, Adventurer. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Alex Oakley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 11 (+0)7 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Raymond Hackney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey costume with the symbols of luck on his torso. His brown hair is singed and shortened. He has hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He then took over the family business and is one of the better Beggar for hire.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Raymond Hackney, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)5 (-3) 9 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Ralf Stanford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy silver hair. He has a tattooed face.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: Born in the north to a Beggar, Ralf learned a great deal about his father's area of expertise. He has had some formal painting training, and achieved minor success. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Professionalism, Artistic. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Ralf Stanford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Godfrey Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He sports a long white beard, and similarly colored long hair. His eyes are likewise violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Joker, Fighting, Logical, Impeccable. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Godfrey Sydney, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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